unity debug log in build

From the Unity Docs. Float health 100.


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Once you write that class all you need to do is a FindReplace All for your whole project replacing Debuglog with MyDebugLog.

. Use Unity to build high-quality 3D and 2D games deploy them across mobile desktop VRAR consoles or the Web and connect with loyal and enthusiastic players and customers. For example you could print a message containing a GameObjectname and information about the objects current state. Use Unity to build high-quality 3D and 2D games deploy them across mobile desktop VRAR consoles or the Web and connect with loyal and enthusiastic players and customers.

Then in the Unity Editor clicking on the message in the Console will show you exactly which object it relates to. So you could do something like this that will only be called if the box is checked. What I would do in your situation is make your OWN log class so you can call MyDebugLog and pass the results from there to the normal DebugLog unless you toggle a ReleaseBuild bool.

Development builds allow you to connect the profiler A window that helps you to optimize your game. Here is a simple but crude implementation for showing DebugLog messages in your application. Void Start Logs the players health with a reference to this game object.

Thanks for all the answers but most of these are only alternate ways to display the DebugLog. Health gameObject. 1 1 debuglog Thats right have that debug log saved to a file that can be accessed by the end user and sent to the devs for further support.

1 Create a new. In the Build Settings dialog there is a check box called Development Build. I need to see if there will be any compiler errors.

See in Glossary checkbox. For debugging purposes you might want to make a development build in Unity open the Build Settings window and click the Development Build A development build includes debug symbols and enables the Profiler. You can format messages with string concatenation.

Logs a message to the Unity Console. If DebugisDebugBuild DebugLog If you can see this you are in Debug Mode. If you want to see the logs while in the device then youll need to create a display window to show the results in your application.

Use DebugLog to print informational messages that help you debug your application.


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